Eliza Thornberry

Sharp-shooter from Victorian England

Description:

Tech Level 4

Story Points: 12

Attributes

Awareness 5

Coordination 3

Ingenuity 3

Presence 2

Resolve 3

Strength 2

Traits

Good

Animal Friendship

Attractive

Brave

Indomitable

Quick Reflexes

Voice of Authority

Bad

Eccentric

Outcast

Technically Inept

Skills

Athletics 3 (5 in riding)

Convince 0

Craft 0

Fighting 2

Knowledge 1

Marksman 4 (6 with rifle/elephant gun)

Medicine 0

Science 0

Subterfuge 0

Survival 5

Technology 0

Transport 0

Bio:

Eliza grew up with the Baroness Katherine Lenix and would frequently go on expeditions and safaris with her father to find treasure and hunt large game. One expedition when they went to find a lost city in Egypt, most of the group, including her father, died right in front of her eyes. When she was returned home she spent a year in a “Ladies’s Lying Down Clinic,” known to most people as an insane asylum. After being released Eliza went to the only place where she felt comfortable in the world, Africa. She lived there for 4 years until she finally got up enough courage to go return the findings from that fateful expedition to the Baroness. She spent about a month with the Baroness and company when she and Mal Equis found a ship that fell from the sky and decided to take it for a spin. When the group was in grave danger, Mal sent her back to her time. She was with her old compatriots for about 6 months before seeing Mal again. She was told she had to wait for him to return to her. She waited, sadly, for 20 years before Mal came back for her.

Eliza Thornberry

Logopolis Revisited HayleyKat